Tuesday, April 28, 2015

DM's Notebook: Meet the Party

Warning: This blog post is a behind the DM screen journal for my campaign set in a homebrewed campaign setting. If you are participating in this campaign and read further than this your character's life is forfeit. You have been warned.

This campaign has been going on in one for or another for a couple of years now, ever since the 5e playtest. So what do you as a reader need to know coming into the campaign?
  1. The setting is a quasi-medieval fantasy world, but gunpowder weapons do exist, specifically single shot pistols and old-timey grenades. A few lawmen carry six-shooters.
  2. Every 1000 years the barriers that protect the Material Plane from the Infernal and Celestial Planes weakens. During this time the deities turn mortal and fight each other for domains. The last campaign took place during this time.
  3. The Campaign is done online, so most of combat and interactions are done in the "Theater of the Mind" style.

Current World Overview

It has been over a hundred years since the world nearly ended. In the wake of the battles between the Divines and Damned the world was reshaped. The ocean receded and land long since lost has returned. In a bid for power several countries were conquered by dragons and thus began the Dragon War. An uneasy truce was created, but it can only last for so long before the dragons do battle yet again.

Meet the Party

Paladin Jourmond Dal(Connor)
Half-Elf, Paladin, La
wful Neutral

Paladin of the Divine of War, Duo, this man has set his eyes on becoming an Assassin in the City-State of San. His deity is one of my previous player's characters who was one of the last guild assassins left when the previous campaign ended.

My plan right now is to let the assassin's guild to eventually show themselves to the party in some way. That way he can get a feel for them before 

Ranger Nym(Liz)
Half-Elf, Hunter Ranger, Chaotic Neutral

Nym was the product of the love between two star crossed lovers who worshipped different deities. After her father died, Nym was exiled from her tribe due to her ability to use magic. When she tried to return she found out that the tribe was wiped out by giants and has been on a quest for vengeance ever since.

I've already started introducing elements of this story in the campaign sessions.There are some elements that I have carried over from my previous campaign.

Nicolai "Scar" Ironscale(Travis)
Black Dragonborn, Barbarian, Lawful Evil

Barbarians known as the Iron Circle killed his family and he was kept as a slave. Eventually he used his intellect to convince the Iron Circle that he was more useful as a soldier. When the moment was right he helped start a coupe resulting in him taking over, naming himself leader in the process. Eventually disgruntled people under his rule tried to have him killed and he was forced into exile. Now he is looking for a way to return.

This storyline gives me a bit of troubles with the idea of how my world works, but I accept the challenge. A few locations on the map I've made haven't been flushed out. Adding an antagonistic new nation to take on the party will be interesting to say the least.

Sawyer(Steve) Red Dragonborn, Eldritch Knight, Neutral Evil

From the volcano city Vula, Sawyer's family were allied with Inferno, the Red Dragon that created their race. In order to prove himself to his family that he can be a great warrior he has decided to go on a quest to prove himself.

Most open of the four storylines, which makes it the most challenging to work with. Though storylines about warriors gaining a name for themselves is a classic tale going all the way back to Beowulf.


This party is going to be something to watch out for. The world of Celestine might not be ready for them and they might not for it, but it cannot be said that they won't leave their mark on it.

See you next time where we'll talk about the Broken Hammer Arsonists.

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